We spend most of our waking lives at work. Most of us have gotten very good at identifying what is wrong with our workplace, and what we don’t like about our jobs. Ask anyone and they’ll talk to you for hours about it.
Now ask them about what their ideal work day would be like, or what their perfect job would look like. Suddenly, these same people are completely lost. They have no idea. Then they just laugh and say something like "I want a million dollars a year" or "I’d like to win the lottery."
Sorry, but winning the lottery isn’t a career plan. And nobody is going to give you a million dollar a year job. It’s just not going to happen.
Besides, say you did get a job that paid a million dollars a year. What would you do?
Answering this question is not easy. But doing so could change your life.
Recently I argued with someone over a crucial decision at work. I presented over four decades of scientific studies proving my point, which were ignored and dismissed in favor of "belief" that the opposite was true.
It was depressing to me that people actually think this way. I wondered how humanity actually managed to achieve everything it did when we clearly are not a logical species.
Then I thought to myself: are there any classes of people who DO accept facts a majority of the time? And there are. They are scientists, engineers, and computer programmers. If they can't accept facts, they can't do their job.
These people BUILT our civilization. Everyone else is just living in it.
It's a standard excuse for any boneheaded decision these days. "Oh, the industry is going this way, we should follow", or "Oh, this is just the way the world works".
These are the words of people who are too scared to think and act for themselves.
"The world is going" towards the elimination of weekends and time off. "The world is going" towards the destruction of worker's rights. "The world is going" towards the end of minimum wage. "The world is going" towards 50% unemployment.
Is this really the world you want to help make?
Just sitting at the bus terminal now. The earlier bus was sold out so I'll miss the keynote, but oh well.
Looking forward to more gaming goodness! I had a blast last year. There is so much to see! I feel like Zaboo from this season of The Guild. I will have it all!!!!
Tomorrow I am leaving very early on a jet plane to go to Anaheim. No, I’m not going to Disneyland-- I’m going to attend the Major League Gaming event, where Starcraft II will be on the Main Stage!
I’m going not just as a fan, but also to write an awesome article for Ars Technica. While there, I hope to see (and possibly meet) Lim Yo Hwan, aka SlayerS Boxer, the most famous Starcraft player of all time. He is one of a few select Korean pros who have been invited to battle with the best players from North America and Europe.
I’m so excited!! Wish me luck!
I’ve finally put my first novel (Edge of Infinity) on the Amazon Kindle store!
Please, if you own a Kindle, or an iPhone, or an iPad, or a Windows PC, or a Macintosh, and like awesome books that are awesome, consider purchasing a copy today!
Here is the link:
Here is a shorter link in case that one doesn't work:
I’ve been a huge Jaedong fan basically since I first saw him play. I watched him win the Golden Mouse (three OSL championships) live and watched his rivalry with Flash in finals matches many, many times.
I drew this poster as part of the "A Zergling for Jaedong" thread on Team Liquid:
Hopefully it will become part of a package that will be delivered to him personally!
In this exciting episode, we brave the cold outdoors again to bring you the exciting battle of Big Truck vs. Even Bigger Truck, and the heart-stopping drama of tiny little loud birds!
Oh, and we also touch on how our entire society is changing right before our eyes, from the collapse of the venerable British University System to the fall of traditional publishers. It’s all part of the theme of Acceleration, marked out by Data Points!
All this, plus the rise of Starcraft!
Links from the show:
http://www.lambdassociates.org/blog/decline.htm - The decline and fall of the British university
http://arstechnica.com/gaming/news/2011/03/the-dawn-of-starcraft-e-sports-come-to-the-world-stage.ars - The Dawn of Starcraft: e-Sports come to the world stage
http://arstechnica.com/tech-policy/news/2011/02/tech-giants-to-enable-ipv6-on-world-ipv6-day-in-june.ars - World IPv6 day
http://www.the-gutters.com - good comics about comic industry
http://jakonrath.blogspot.com/2011/03/ebooks-and-self-publishing-dialog.html - Self publishing beats traditional publishing
http://www.pvponline.com/2011/03/26/rube-goldberg-de-vicing/ - Scott Kurtz gives up on National Cartoonists Society
http://arstechnica.com/civis/viewtopic.php?f=14&t=1139619&start=120 - Great discussion on the cloud and open source goals
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The lights of the metropolis shine brightly on the clear summer night. Down on the bay, a crowd gathers around a giant outdoor screen. Spotlights flood the area as the audience, now exceeding 50,000 people, work themselves into a fever pitch. The two teams come out on stage to deafening cheers. Teenage girls scream as one idol from each team is chosen for the first round of combat. They each enter a booth. The music swells, and the video game begins.
It sounds like a science fiction story from the future. But this event actually happened in the past, in a place where such things have been commonplace for over ten years. This was the 2006 Proleague finals held in Seoul, South Korea. The game being played was StarCraft.
The Dawn of Starcraft: e-Sports comes to the world stage
The article got tweeted by GSL Starcraft II commentators Nick "Tasteless" Plott and Dan "Artosis" Stemkoski. Artosis even briefly mentioned it on the air at the 37 minute mark here:
The GSL game where Artosis and Tasteless mention my article
I’m so excited!
Those of you who watched the GOMTV GSL Team League games last night will know what this means.
The rest of you, well, it’s a Pirate Bird.
(I drew this, so it’s my fault)
I'm a writer and occasional programmer. I write science fiction stories and novels.
I am the writer for the upcoming documentary series Arcade Dreams.
I also write technology articles for Ars Technica.
I'm the creator of newLISP on Rockets, a web development framework and blog application.