Yeah, I have little time for the Ars forum discussions any more. Now, it might be interesting to have a serious philosophical discussion about how Blizzard has changed as a company as they have grown, or whether Activision has encouraged them to look for more revenue streams, but such a discussion would never be possible. It just winds up with trolling and flaming.
For me, I mean, it's a GAME, come on, you either play it or you don't. For example, I thought the thing with the $25 translucent gay unicorn mount in WoW was a bit much, especially when the next day you walk around Dalaran and there are hundreds of these things, but it didn't somehow spoil the whole game for me. But will Blizzard's next game go for more of a pay-for-each-shiny model? And is that necessarily a bad thing?
And with Starcraft, I'm finding it fascinating how Blizzard really wants to force the issue with creating a pro gaming league in Korea that is open to anyone (see
here) and just throwing money at it like there is no tomorrow, despite how the original Korean Starcraft pro scene developed all on its own without Blizzard doing much of anything. But the last time there was a Starcraft thread on the front page of Ars, it was all trolls all the time.
Anyway, I'm really enjoying Starcraft 2's single-player missions so far. They are a hell of a lot of fun, and there's tons of replayability in trying to get all the achievements. Then there's endless multiplayer fun coming up after I finish that. What's not to love?