Posts tagged as: 3D Modeling

A new cover image for newLISP on Rockets!

Posted by: Jeremy Reimer on Tue Jul 16 21:03:24 2013.



newLISP on Rockets is my rapid web application development framework, which powers this blog and other sites. The code is available for free under the GPL at the newLISP on Rockets Blog.

I decided that I wanted to have a little nicer-looking logo and front page graphic for the framework than the little cartoon rocket I started with. So I whipped up a new model in Blender using simple cylinders and basic commands like Extrude and Size. Blender is really easy once you get the hang of all the shortcut keys, and those keys make things MUCH faster than using primarily mouse-driven 3D software.

I UV-unwrapped the model in Blender, got a free stock metal texture from cgtextures.com, and put the UV-wrapped texture together in Photoshop (I got the logos from newlisp.org.) The background picture is from a NASA weather observation satellite.

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About me

I'm a writer and a web developer. You may have read my articles at Ars Technica, where I write about the Amiga computer, video games such Starcraft, and the history of personal computing.

I write science fiction novels and short stories. You can read more about them here.

I'm also the creator of the rapid application development framework newLISP on Rockets, which powers this blog and a number of other sites.

I do a podcast with my friend Terry Palfrey called Knotty Geeks, where we focus on the 'big picture' impact of technology on our lives, with the two core themes being acceleration and convergence.

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